I care about the parts people feel but rarely name: the timing of a transition, the weight of a colour, the way a layout breathes. Painting taught me to look; engineering taught me to build what I see, and to make it hold up.
const janhavi = {
role: "Software & UI engineer",
stack: ["TypeScript", "React", "Figma"],
paints: ["watercolour", "gouache", "ink"],
openTo: ["product roles", "commissions"],
ships: true,
}Engineering projects and paintings on one wall. Scroll to walk it; open any piece to look closer.
Sample projects and paintings, generated for this preview. The real work is coming soon.
- TypeScript & ReactInterfaces that are fast, typed and accessible
- Figma & design systemsTokens, components, motion specs
- Motion & WebGLTransitions with weight, and a little physics
- Watercolour & gouacheWet into wet, edges left to chance
- Ink & sketchbooksWhere most ideas start, on paper and on screen
- WorkSoftware EngineerCompany name, CityYear to present
- WorkUI/UX Engineering InternCompany name, CityYear
- ShowExhibition titleGallery or venue, CityYear
- EducationB.E. / B.Tech, Computer EngineeringCollege or university, CityYear
Placeholder labels. Roles, shows and education coming soon.